A downloadable action-adventure game for Windows. A bit short, mostly to show off the engine and the animation.

Preview Image
I made all the art in Adobe Photoshop. The programming was a joint effort between myself and Eli Kirpolenko. It uses some elements of the XNA “Platformer Starter Kit,” including the gems, animation player class, and a modified version of the text-based level builder. Most other elements (including enemy behavior and respawning, the player’s health and life count, the ability to attack enemies and use weapons, enemies that take more than one hit to kill, camera movement, etc.) were added by either Eli or myself.
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